Category Archives: featured

Pokemon Rumours : Possible Direct in February?

Is this to good to be true?

If there was one thing the February Nintendo Direct left me wanting more of it was Pokémon. Fear not Pokémon fans we may be in luck, after a string of some cryptic tweets and some creative investigation work we may be in luck.

On February 14 @Junichi_Masuda (he is the composer, director, designer, producer, and programmer. On the Pokémon franchise.) Tweeted out a picture of a Weedle from Pokémon go. It seemed innocent enough, but then the super hardcore Pokémon fans did what they do best.

The Evidence

For the past few weeks people have been speculating, that the 8th gen of Pokémon will be titled King and Queen. A lot of the Pokémon community have dismissed this rumor until @Andrey_Arruda tweeted that same Weedle picture. He looked in to some of the numbers in the picture. First the CP was at 199, on the Pokédex that entry is SlowKing. Second the weight of the Pokémon is 4.16 kg, the Pokédex entry at 416 is Vespiquen. The picture also showed there were 226 candies, that was translated in to February 26. That date lines up with the date for the direct of Pokémon Sun and Moon back in 2016.

Could all of these coincidences be just that, coincidence. Or is there really something here only time will tell. What do you want to see from generation 8 Pokémon. Let us know in the comments down below. Also don’t forget to follow the twitter accounts from where I got this awesome information from.

follow Mr. Masuda here

follow Andrey

Tetris 99 for Nintendo Switch

Tetris 99 game play

Can you survive

Tetris 99 is the newest installment of this iconic gaming franchise. Tetris has a way of leading the puzzle genre of gaming, from the first VR puzzle game to now the first Battle Royal puzzle game. This installment Tetris puts you up against 98 other players, for a total of 99 players in a room. Tetris 99 is only available to customers of the Nintendo Switch online service, and it’s free. I have been barley able to pull myself away from Tetris long enough to write this up. From the hour I have played I have not waited longer then 30 seconds to get in to a match, and I have not experienced any lag or slow down, I have also never been disconnected or booted out of a game. If you are a fan of puzzle games this is defiantly for you. Also this is a great perk for Nintendo Switch online customers.

Nintendo Direct February 2019

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The first Direct of the year

With the first Nintendo Direct of the year less then 24 hours away, lets talk about what we might see tomorrow. With the out cry from the Nintendo fan base at a all time high, so much so that investor are asking Nintendo if they are still having directs or not. It is fun to speculate as to what games will be in the direct, and with a time of 35 minutes there is a whole lot that can happen. My best guesses would be we see some of the new Yoshi game coming in March. Nintendo has said they will talk about the new Fire Emblem game. I would think that Nintendo would give a little information on the new Luigi’s mansion game for the Nintendo Switch. The same would go for the new Animal Crossing game for the Nintendo Switch as well.

frustration

Built up frustration

One thing that is not fun about Nintendo Directs are, all of the salty and angry post from people who wholeheartedly believed every single Direct rumor out there. We all know a twitter account or a YouTube channel, that will for the next weeks to come just pour hate and shade at the Big N for how horrible the Direct was. First Nintendo did not make all of these rumors up an swear they are true, so please don’t hate Nintendo for that, hold the source of the rumor  responsible for lying to you. Second remember that Nintendo likes to focus 6 months to a year in advance so don’t be expecting any announcements for 2023 (Metriod). Really what I am trying to say is, we all love Nintendo and want to see them do well, but please giver your hopes and expectations a reality check before watching this Nintendo Direct tomorrow.

Let’s talk about Smash Ultimate

However before we do, you need to know my background on this series and of my love for Nintendo. I grew up with Nintendo and have always enjoyed the games that I have been privileged to have played. Anyone who knows me will know that my three favourite game series are Zelda, Animal Crossing and Metroid. I have played ALL the games in these series. Knowing this about me you can imagine me as a kid picking up Super Smash Melee for the GameCube. Now yes it wasn’t the first Smash Brothers but it was my first. Seeing my favourite characters from different games coming together to fight was mind blowing to my child’s mind. What made this game great was there was so much to do, you had all these different modes and they had characters that unlocked depending on certain criteria, always remember the moment that I unlocked Mewtwo after playing the game for 100 hours.

You can probably see where this is going but let me try and explain why I feel Smash Ultimate is game that is good but has missed the mark on being the Ultimate Smash game. There are three areas that I would like to discuss and compare between the two games in the series. These are;

Character unlocking
Modes
Tournament

What I hope to show you is that this the way in which this game is built differently, upon these reasons and that by having these opinions doesn’t stop making Smash Ultimate from being a great game, but instead just to show how for me it hit the mark on lost potential.

Character Unlocking

It’s funny to me that one of the complaints that people have about Smash Ultimate is that it’s too hard to unlock characters. That all the characters should come unlocked already like with Mario Kart 8 Deluxe. For me this is ridiculous I find it too easy. Why is this?

There are two primary ways of unlocking characters within Smash Ultimate. These are
Unlocking one character every 15 mins in any mode
Unlocking one by one in World Of Light
I will get on with the problems of World Of Light in the modes section. However most people will unlock them using the first method. Which means countless repetitive gameplay trying to unlock these characters.

In Smash Melee there was a lot les characters but each character had a specific ‘quest’ behind, as said above you got Mewtwo after playing 100 hours. Maybe it was playing classic mode 10 times or playing as a specific character or on the hardest difficulty. This made the game interesting because you never knew when you were going to get a new character. Also at this time we didn’t have Nintendo spoiling EVERY character. The first time I got Mewtwo I was genuinely surprised and excited by it. Now I know exactly who is in the game and the element of surprise has been taken from me.

I honestly think that all the characters that have come to Smash Ultimate are amazing. I was super excited that Isabell was coming. But how cool would it have been to stumble across her in game doing a quest/achievement that we weren’t aware of? This is how Smash Melee was to me. As a kid I was super excited every time I found one of those secrets.

Modes

So Nintendo has all these amazing characters that arguably could have been dealt with better. But let’s look past that for a minute. Lets look at what content is in the game. Straight from the home screen I see four options.
Smash
Classic
World of Light
Online play
The initial thought that comes to mind is ‘wow so much to do where do I start’. Then you start playing the different modes. Then you realise each mode is exactly the same. Smash mode you Smash. Classic you Smash. World of light you Smash. Online you Smash. The entire game is one giant mode. All you do is fight.

New people to the series are probably confused by that paragraph, surely buying the game I knew that all you did was fight? What these people don’t know is that the series used to be an Adventure/fighting game. In Smash Melee there was different modes and things to do.

Adventure mode was my favourite. It was a mix of stock battles, 2d platform and puzzle adventure challenges, with a boss fight at the end. It was great fun. What do we get in Smash Ultimate, stock battles with one crappy chase puzzle near the end.

You also had different modes like a target practice mini game. This was amazing. Each character had there own map and targets to break. You had to get all targets in a certain time limit. This was hard and challenging, pikachu’s was the easiest imo. And then there was the baseball game where you had to throw a punchbag as far as possible.

There was just a normal Smash mode but this was just used when you had friends or you wanted to have a tournament. In some respects it was the secondary mode to the game the main reason and top of the home screen was adventure mode.

I hope that from this section that you can see where I’m coming from coming from Melee, I was coming into the game from an adventure background, the next section will explain why I feel the direction of the game has changed, From it’s past. Going from a game with so much to do, to a game that promotes it has a lot of content but than it’s just repetitive gameplay.

World of light, you’re saying to me. Isn’t that adventure. No, no it’s not. It pretends to be and you would think that’s what it should be. However take away the amazing cutscene (credit where credit is due) all it is a series of stock/timed battles for nearly 40 hours. Granted there is a few boss battles every now and again. But these are far and between. Unfortunately this game mode REALLY misses the mark.

Tournament

So what do I mean by this section. This is what I personally feel Smash Ultimate is Ultimate at being. There is no doubt in my mind that some amazing and hard work has been into making all characters perform well under tournament conditions. This however has been done while forgetting that 90% of players are not going to be playing in tournaments but as single players or with friends. This means that a whole demographic has been forgotten.

This is more evidence of what I was trying to communicate in my last section that the game has changed from what it first was. The stock/battles which used to be a secondary mode in Melee have taken full stage. This is down to the success of Melee and its rise in popularity in tournaments. The key with that game was that it was never created to be that way. Where as Ultimate was designed from the ground up to be that game.

This is great if you want to get into tournaments or just fight and Smash. But for the average player there seems to be lack of coherence gameplay to comeback time and time again. I was looking on my friends list, splatting 2 average 150 hours, this appeal to all gamers. Average for Smash 1 month down the line, 22 hours. Think these numbers speak for themselves, one person had 120 hours which brought the average up. Surprisingly they like tournaments.

Conclusion

In conclusion I hope that this retrospective has illustrated why I was left disappointed in Smash Ultimate. I also hope that you know that I don’t think Smash is a bad game, but as I said in the introduction I feel it missed the mark on being something awesome. There are many other aspects I could talk about such as Trophies vs Souls. But if I were to comment on every detail this retrospective would be a lot longer. My hope is that people recognise these problems and the next game be made with the common player in mind. I honestly hope you enjoyed this retrospective and feel free to get in touch to answer any questions.

Party Hard: Beautifuly Brutal Fun

Party Hard for Nintendo Switch

Could Ya Quiet Down!

It’s time to Party Hard, and get down with another Q4P game reveiew! You’re an annoyed neighbor praying for some peace and quiet, but the quietness never comes. So you decide to take matters into your own hands, and kill them all! Tiny Build has once again nailed down solid, addicting, fun gameplay in Partry Hard. In Party Hard you take on the role of the annoyed neighbor that goes on a killing spree, ending each party one at a time.

Beautifully Brutal Fun

Sheldon Benedict

Brutally Fun Gameplay

The idea is simple, you show up at a party and you kill each guest. The gameplay may be simple but Party Hard will have you slaughtering people in all sorts of creative ways. Your character has one attack, but the levels are full of environmental traps to further your massacre. For instance some levels may have a keg or drink bowel that you can spike with poison which will start taking people out slowly. You can knock someone of a roof, or push someone into a fan all effective methods of taking down the party.

But before you turn into a straight up Jason Voorhees, you need to plan your attack. If someone catches you in the act they will call the police. They will also call the 5-0 if they see a body. The cops will come to the party to bag bodies. If you are called out as the killer, the fuzz will chase you. You can outrun them, and they will give up, but when they come back, they will be harder to shake.

Outside guests that show up at the party consist of firemen, EMT’s, FBI agents, and your friendly local arms dealer. The salesman, who reminds me of the “Whatcha buyin'” guy from Resident Evil 4, will show up from time to time and will hook you up with an item to aid you in your mission. There is a whole bunch of things that you can get like poison, smoke bombs, and more. 

The levels in Party Hard will change every time you restart a level. This will keep you on your toes looking for a new way to take people down. Layouts stay the same but the objects that aid you like beer kegs, punch bowls, grills etc, will change.

Bag The Bodies and Party Down

Party Hard hits so many notes right that make it a must play, especially on Nintendo Switch. It fits the handheld nature of the switch where you can pull it out and kill time (pun intended). With that said, I really do hope that Party Hard 2 will come to switch. It is a game I’d recommend playing with the sound up or with headphones. The music really upgrades the gameplay. Its catchy music that doesn’t wear out while you play. The game also has a story that unfolds as you play, if you’re into storylines. Party Hard will have you coming back for more for a long time. I truly recommend grabbing this game if you haven’t already. Tiny Build keeps pumping out gems like Party Hard and has me super excited to play the squeal.

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