Layers of Fear: Legacy Review

By Mike BC

 

What You Need to Know:

 

Layers of Fear: Legacy is a horror/suspense game that follows a painter in a large estate.  You play as the painter who is trying to finish a painting.  I won’t tell you what you’re painting because it is tied to the story.  What I can tell you, is that you’ll want to pay attention to details while you play the game.  Every time you complete a section of the story, a bit more of the painting is revealed until the end of the game when you see your masterpiece.  The story is revealed while you complete a series of puzzles that range from easy to rage inducing.  Be careful when you turn around.  The scene may change just that quickly.

 

The Good

 

Layers of Fear: Legacy does an amazing job keeping you plugged in.  I found myself wanting to go back for more every time I stopped playing. There were nights when I found myself going to sleep far later than was responsible.  The story that it tells is a work of art.  I can’t tell you how impressed I was with the level of depth that came from a story inside of a horror game.  Typically, horror relies less on good storytelling and more on the fear.  Layers of Fear: Legacy struck a good balance between the genre and the story to be told.

 

The Bad

 

Despite my praises so far, this game was far from perfect.  Even though this game sits in the horror category, it wasn’t that scary.  For fans of the genre, it may come up short on the scare factor.  The game really felt more creepy than scary.  In the easier puzzles, it didn’t even feel like a game but more like an experience.  My biggest concern with the game was the technical issues that I ran into.  On one occasion, the puzzle repeated itself but wasn’t responding to the normal cues that got me through it the first time.  After restarting the game, I was able to complete the puzzle but then the game had an error and closed itself.  When I restarted the game, it moved to another puzzle. On other occasions, the game would have errors and close itself randomly with seemingly no reason to have done so.  My hope is that these were isolated to my Nintendo Switch and not indicative of the whole game.  My other thought was that it may be a Switch port issue not seen on other consoles.  Regardless, I would be remiss in my duties as a reviewer if I didn’t report on the issues that caused me to disengage from the game.  The game has so much promise, but you are taken out of the game when these kind of issues arise.

 

 

Should You Play?

 

Layers of Fear: Legacy is a good game.  Though it has it’s faults, I really believe anyone who enjoys a dark story will enjoy playing this game.  Be patient, as it has a slow start, because the payoff will be incredible. Thanks to the Bloober team for the opportunity to review this game.  I am happy to recommend it!

 

More Reviews Here!

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The Final Station Review

By Mike BC

 

 

What You Need To Know!

 

The Final Station is a side scroller and a train simulator.  106 Years after The First Visitation, The Final Station picks up with another visitation from a mysterious invasion that seems like zombies.  The enemies you fight during the side scrolling are dark humanoid figures that seem like shadow figures with eyes.  The most basic of these enemies moves slowly and can be taken out with a single charged melee attack.  There are other enemies though like the shorter faster enemies that require multiple melee attacks even if the first one is charged.  Another enemy moves slowly but has riot gear lending more credence to the idea that these enemies are zombies.  Throughout the game, you will have limited resources so choose when to use food and medkits wisely. In every level, you will have to keep people alive on the train and once you arrive at your destination, you’ll have to find the train code to move on.

 

The Good

 

The Final Station does a great job storytelling.  You start with little to no understanding of what’s happening.  When the game first starts, it gives the impression that you’re playing a “slice of life” game.  Everything seems very ordinary to the point of nearly being boring.  With every level, another piece of the puzzle is unlocked until you finally see what’s been there all along.  When you get that a-ha! moment and see what’s been going on, there is a deep sense of satisfaction in understanding.  The gameplay is solid! When the conflict began, I initially thought it was needlessly difficult.  The more I played, I realized that it was more than a simple side scroller.  In fact, the game relies on the player using strategy to get through every level.  The Switch version that we reviewed, is very good because the game plays very well in both handheld and tv mode but it did seem more fitting for the handheld mode.

 

 

The Bad

 

The Final Station had a few problems.  The game does a checkpoint system so that if you die during the level, you go back to the most recent checkpoint.  The problem isn’t with the system but with the checkpoint itself.  The checkpoint isn’t something you see, but rather, it happens automatically.  When you restart at the checkpoint, you go back to the same time and circumstances as when you were there previously.  If you were already low on health or resources when you cross the checkpoint, then dying may not necessarily help you get any further.  The fix to this is that at any time you can open the menu and restart the level.  The second problem is a nitpicky one.  During the train sim portion of the game, you have to keep your passengers alive.  If they get too hungry or low on health, they will die.  Medkits come up in each level and at times, I found myself with an extra for a passenger.  Food, on the other hand, was scarce and more than once, a passenger would die from starvation.  This wouldn’t be a problem except that your performance in the game is measured by whether or not your passengers survive trips on the train.  Lastly, at $19.99 USD, the game would be better priced at $14.99 like it is on Steam, PS4, and XBOX One.

 

 

Should You Play?

 

The Final Station is a unique experience.  I thoroughly enjoyed the time I spent with it. However, this game may not be for everyone.  If you enjoy side scrolling action, you should give it a go.  If the train simulator is all that catches your attention, know that it is a small part of the game.  In fact, the game would not suffer if it wasn’t in there.  Overall, I can recommend this game to enthusiasts of the genre.

Splatoon X Rank: What is It?

Splat News

If you’re like me your favourite part of this most recent Nintendo Direct was all the Splatoon 2
news. The news that got me most interested was the mysterious Splatoon X Rank. Well, some new
news about it has been revealed by Nintendo of Japan.

X Rank

You will reach X Rank after achieving S+10. Once you progress to the Splatoon X Rank you will be
measured by X power. Your X power will determine who you will be matched with and
players with the closest X power will be matched up. Your X power will be reset at the
beginning of each month, and at any time if your X power becomes to low you will be
bumped back down to S+ Rank.

SplatNet Features

During the month you will be able to view the top 500 X Rank players on the SplatNet app
you will also be able to see what weapon they use most.
One of the biggest changes will be to the map rotation, for the month there will be eight
maps rotated in the matchmaking.
What do you think about the changes and, dose the Splatoon X Rank Appeal to you?

splatnet

By: Joel Brooks aka Falcon, Q4P Editor

Joel Brooks the Falcon

Nintendo Family Gaming

Read More Articles Here!

Bleed 2 Review – Nintendo Switch

In Bleed 2, the sequel to the previously Xbox Live indie darling Bleed, our resident pink-haired badass is called in to save the world, as only she can! Wryn is a katana wielding gun fetishist that loves to shoot anything and everything and does so in the most stylish way possible.

How to Bleed!!!!!!

Bleed 2 is an action platformer with a big emphasis on the action. Bootdisk Revolution has found a way to bring twin-stick shooter style controls to the two-dimensional world that is always best for getting from point A to point B using various levels of terrain and carefully placed girders. You move Wryn around with the left analog stick, and then you auto fire an infinite amount of bullets using the right analog stick. Also, you can also flick the right analog stick backwards from your current orientation to bust out Wryn’s katana, which works as both a melee attack to knock back enemies, and as a means of reflecting specific projectiles back at an opponent. You can aim your double jumps, and jumping is done with ZR. It takes a little getting used to, as could be expected from any non traditional controls (not tying jump to the face buttons, for one), but it becomes natural within the game.

Mastering the controls is essential to making it through the boss fights. Most of Bleed has more in common with Contra than Megaman, but the boss fights are well designed and rely heavily on your pattern recognition skills. These are easily the best part of the game, although it is really all a fun experience.

…but wait! There’s More!

My favorite part of Bleed 2, is actually a mode that cuts out the wildly varying boss modes and instead opts for randomly generated levels. While the core game has amazing level design and a well implemented difficulty progression, the randomly generated levels are just pure fun. They strip the level components down a wire framework that actually seems to make the enemies easier to target and the projectiles easier to avoid. This mode is the perfect way to kill a few minutes of downtime.

The Clotting

Bleed 2 is an intense, mindless bit of fun. Until you get to the bosses, then you need to pay attention, and it’s the perfect balance of those two extremes- mindless fun and careful strategy, that makes this such a deeply satisfying game.

By: Sodamancer Q4P Editor

Soda’s Fountain Arcade

Read More Reviews Here

Ep.26 (Sea Of Sean)

https://www.podbean.com/media/share/pb-2sptv-8d439e

Should Sheldon buy an Xbox? Listen to this Q4P Topic and watch it unfold as Sheldon and Mike talk Xbox with Sean Capri!

Follow Sean: @SeanCapri on twitter, check out all the content Sean is working on at youtube.com/wethenerdy and check out the Make Us Better Patreon at patreon.com/makeusbetter

Seans Podcasts:

If We Ran Nintendo

We The Gamercast

The Xbox Drive

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