Tag Archives: featured

Animal Crossing Finally Coming To Switch!

Animal Crossing was announced to release on Nintendo Switch in 2019. There’s still a lot of time to speculate what it will be, but for now, enjoy some awesome Animal Crossing Music!!

[embedyt] https://www.youtube.com/watch?v=7NoxTDdV0-8%5B/embedyt%5D

This was hands down one of the most exciting announcements from the Nintendo Direct. Nintendo trolled us by leading us to believe Animal Crossing was getting announced then revealing Isabel in Smash. Then pulling back out to Mr. Nook and revealing that Animal crossing was, in fact, coming in 2019!

Caveman Warriors Review (Nintendo Switch)

Back to the Stone Age

Caveman warriors is a side-scrolling action platformer that is intended to be played as a couch co-op title. The game has a bright and cheerful art style and an okay, but completely forgettable soundtrack.

caveman warriors logo

You play as a caveman family that has set out to save its prehistoric brethren from invading aliens, that have discovered earth, and are abducting cave people left and right. You can choose between 4 different characters, each of which has their own ability and play style and can swap between them as you go.

Each character in Caveman Warriors has an ability that makes them either useful against the enemies sprinkled throughout the level, or in the ability to navigate a stage’s obstacles.

Lilliana has the least health of the characters but has a spear that can be thrown a good distance to attack enemies. This also doubles as the only means of getting over super high cliffs, because you can throw her spear into a wall, which makes it act as a temporary platform to balance on.

Moe has a little bit more health, and his attacks are weaker, but he has greater range. I almost never found myself using Moe, but there are quite a few jumps that are more easily done after using Moe’s ranged attack to clear the way. Brienne has the second most health, and strong attacks. Her special is a gigantic whack that sends your opponents flying. She also saw very little use from me.

Brienne has the second most health, and strong attacks. Her special is a gigantic whack that sends your opponents flying. She also saw very little use from me.
Jack is your powerhouse. He has the most health and has the strongest attacks. He also throws his axe, much like Lilliana, but his axe can’t be used as a platform. It is very useful for eliminating multiple enemies in front of you.

caveman warriors screen

In Conclusion

The level design in Caveman Warriors is redeemed by its challenge but falls short of being clever and intriguing. The levels just feel like recycled ideas that anyone growing up in the 8 and 16-bit eras have played through dozens or hundreds of times before.

The controls are well thought out and feel very intuitive. Collision detection is accurate, and the only thing that feels cheap about the game is how the water sports behave sometimes

My biggest tip here is to make sure you watch the pattern of the fountains before you just jump forward.

If I could change one thing about the game, it would be to give everyone a separate health bar so that it depleted individually, instead of as a percentage of the overall health for each player.

I keep going back and forth on this game over its formulaic design, and it’s simple, but fun and kind of addictive gameplay.

3 out of 5 stars

3 out of 5

You can also find Ricky at http://www.fountainarcade.com

*Review originally published at http://theswitcheffect.net/2018/01/review-caveman-warriors-nintendo-switch/

Fe is a Masterful Piece of Art

By Sheldon Benedict

Where am I Fe?

No words, no explanation, just you, in an almost alien world, left up to your sense of exploration. That is Fe in a nutshell. Developed by Zoink Games, Fe is an open world, exploration platformer that tasks you with finding gems to fight back against the “evil” that is trying to consume the world.

My first thought when firing up Fe for the first time was “wow, this game is beautiful!”. The graphics will not disappoint, though they are not your typical Zoink Games style graphics. Zoink still managed to work their personality into the game with sounds, and the look of the creatures, especially the what I call “Dementors,” the evil creatures that roam around and capture the animals around the world. The sounds and ambient noises in Fe help pull you into the world and give you a sense of wonder, as well as a bit of fear as you run and hide trying to escape the dementors.

breathtaking fe
“wow, this game is beautiful!”

That Gameplay Though

The gameplay is simple, yet managed to grab my attention. Platforming is a big part of Fe, as well as the sing mechanic. You are able to interact with the wilderness around you by singing to parts of the environment. This mechanic allows you to alter the world to access new areas, get plants to open up and give you “fruit” that you can then fling at the netting that is blocking paths and holding animals hostage. You can also call upon animals that will come to your aid and show you the path to your next objective. You can also check the map which shows you where to head next. If you prefer just to wander, you can turn off the map markers and discover the world on your own. As you play and progress you meet new animals, and acquire new voices to sing in which lets you communicate with the different animals.

A Slight Miss

A downfall of the game is that sometimes its hard to see where to land due to the color scheme of the game. The game is made up of dark shades of reds, purples, blues, and blacks. This color palette can make the landscape somewhat hard to navigate. One other small issue I’ve run into is getting stuck in specific areas due to the hit boundaries. This issue I can blame myself for, by trying to take a path across a region you would typically go around. I managed to climb halfway up a mountain and got stuck in a valley. This is an area where you wouldn’t usually be. Aside from those issues, the game controls and plays very well.

Conclusion

In the end, Fe has continued to pull me back in to keep exploring. The gameplay is captivating, and even with the lack of any dialog, I feel a connection to this world. I want to help restore it to normal, and rid it of the evil that is attacking it. The art and sounds are just beautiful, and breathtaking! I found myself stopping and just looking at the landscape. If I had to sum Fe up into one word, it would be masterful. This game is definitely worth your money and time; Fe another solid game brought to us by the super creative minds over at Zoink Games! I give this game a 4 out of 5!

4 out of 5 stars

What Is Quest 4 Pixels?

How It Started, And Where It’s Going

Quest 4 Pixels started out as a gaming Podcast with a Nintendo Focus. From that, it grew into an all-around gaming media brand. Quest 4 Pixels is made up of two guys, Sheldon and Tony. We stream to youtube and twitch daily, with weekends being our scheduled play time involving our community. Fridays Saturdays and Sundays are our Doom, Mario Kart 8 deluxe, and Splatoon 2 days. These games have helped us grow our community and continues to bring new views into the community. Weekdays are our experimenting days where we play games from our libraries to see what stick. We are dedicated to bringing the best content that we can to our viewers. On Youtube we are focusing on making two video series, “Better Late Than Never” which will focus on games that have had huge hype and large followings that we haven’t played, and “Quest 4 Pixels show and tell” Which is a video series that involves our community and other Gaming personalities to show of pieces from their gaming collections. As we continue to grow, our content continues to improve.WHDQ-514022451