Tag Archives: JRPG

Secret of Mana: Retro Review

 

RELEASED: August 6, 1993 (Japan)

October 3, 1993 (N.A.)

DEVELOPED: Squaresoft

PUBLISHED: Squaresoft

Secret of Mana Retro Review

WHAT IS SECRET OF MANA

Secret of Mana is an action/adventure game with RPG elements, originally released for the Super Nintendo. Like many RPG’s at the time, Secret of Mana uses the overhead view. Set in a world where “Mana” is fading, a boy finds a rusty sword hidden by a waterfall where he and the other children from his village of Poto’s are forbidden. Once he finds his way back home and defeats the Mantis Ant boss that is attacking Poto’s village, he is cast out for releasing the sword that is said to protect the village from monsters. During the boys’ adventures, he learns that the Empire is stealing the wills of the people of Pandora. What could the Empire be up to?

FRIENDS ALONG THE WAY

Once the Mantis Ant is killed in Poto’s village, Jema the Knight tells the boy that he is destined to become the Mana Knight and must restore the Mana Sword to its full power. On his journey in the opening quests, the boy meets up with a girl and a sprite. The girl is trying to find out what happened to her soldier boyfriend Dyluck and the sprite is trying to find his way home.

Later the group saves a small baby dragon named Flammie. King Truffle of Matango Village takes care of Flammie while the group continues their journeys. Once the dragon is mature enough he joins the group as a rideable mount.

STEEL AND SORCERY

While journeying the group finds other weapons and magic to help them along the way. Eight weapons (Sword, Axe, Whip, Spear, Bow and Arrow, Boomerang, Javelin and Glove) and eight magics (Water, Fire, Earth, Wind, Light, Dark, Moon, and Wood). Weapons gain new levels by collecting orbs from defeating bosses or from chests along the way. To add the orb to the weapon you need to visit Watts the Blacksmith. Each weapon changes in appearance with each max level gained. All characters gain weapon experience by using said weapon and killing monsters. Every level gained gives a new chargeable attack that is charged by pressing and holding the attack button, upon releasing the button a special attack is unleashed.

Magic is leveled similarly to weapons by instead of orbs, each mana temple has a mana seed. Once the seal is broken on each seed, a new level can be added to each magic elemental type. Each time a spell is cast, experience is gained for that element until 100 is reached and then a level is gained.

GETTING AROUND

Traveling in Secret of Mana is done in three different ways. Walking is the first way to get around. It is also the best way to level both character experience and weapons/magic. The Canon Travel Centres bring you to key zones, but later on they shoot the group off to far away continents. Lastly our dragon Flammie drops down and whisks us off to anywhere that wants to be explored.

Secret of Mana Retro Review

IN CONCLUSION

 Like many of the RPG’s in the Super Nintendo library, Secret of Mana breaks new ground on controls and mechanics. The attack gauge is a new mechanic that made a stick and move fighting style instead of spamming the attack button. Secret of Mana was celebrated on its Ring command menu, amazing soundtrack, and its colourful graphics. Love for Secret of Mana is still being felt today with its remake in 2018 as well as it being released on virtual consoles and on the SNES classic.

Author: Tom

Want more reviews? Check out our Horizon Chase Turbo Review HERE

More information on Secret of Mana can be found HERE

Dragon Sinker: Descendants of Legend Review: A Winner or a Stinker?

 Dragon Sinker: Descendants of Legend for the Nintendo Switch

Enter the Dragon Sinker

In the year since the Nintendo Switch launched there has been a surprising pethera of indie games to play. From platformers to puzzlers, games with a pixel art style seem to be represented at every corner of the eShop. And while one might be at their fill of pixelated indies there is one genre that has been absent. A genre that has memories flooding back of that one parent tripping over the power cord of your console as you and your best friend both hold your breath and wait to see if you’ve lost hours upon hours of progress, Im talking about classic style JRPG’s. Games that are akin to the 8-bit versions of the Final Fantasy and Dragon Quest franchises of days gone. The lack of an 8-bit JRGP on the Switch felt like an injustice that needed to be rectified and that’s exactly what KEMCO and Exe-Crate Inc. did with Dragon Sinker: Descendants of Legend for the Nintendo Switch.

 

I’m Sure We’ve Been Here Before

Dragon Sinker hits your right in the nostalgia’s from the moment the title screen appears. Blasting beautiful chiptunes right into your earholes. But the nostalgia doesn’t stop there. In typical JRPG form you set out on your quest to slay the evil Dragon Wyrmvarg. To do so you’ll need 3 legendary weapons. The same ones your ancestors used generations before to lock away the dastardly dragon. As you progress through Dragon Sinker: Descendants of Legend for the Nintendo Switch  you end up with 3 parties to swap between. Those consists of humans, elves and dwarfs. You can add up to 12 additional party members to each of your squads through optional side quests and a lottery function.

In a game flooded with homage to the classics, it isn’t without it’s modern sensibilities. The battle system gives the welcome addition of auto battles. Something that comes in handy when you’re facing a much weaker enemy or trying to grind to level up your characters.  You can also use in game points called DRP to resurrect your parties from the dead while giving them full MP and HP right in the heat of battle which is a huge time saver and allows for a much more accessible JRPG experience.

Dragon Sinker: Descendants of Legend for the Nintendo Switch

The House Wins

Dragon Sinker was originally a mobile game that made its way to consoles and even the 3DS. Given its roots in mobile there are some microtransaction-esq features baked in. There is a lottery system that allows you to add unique animal characters to your party. And who wouldn’t want that right? Unfortunately using those DRP for the lottery do feel a bit unfair. During my time with the game I was unable to acquire an animal companions. There is also a DRP shop, this actually takes you to the Nintendo eshop to buy items/scrolls for new abilities. While annoying to know that it’s there, I never once felt like I needed to buy anything from the store to progress forward in the game.

 

The Bottom Line

Dragon Sinker: Descendants of Legend on the Nintendo Switch does a great job of tugging at those rose colored heart strings while adding some modern sensibilities.This game is suited for fans of the genre or newcomers looking for an accessible pick up and play JRPG. Don’t expect a game that pushes the limits of what an JRPG should be or something that evolves the genre. Retro gamers looking for an affordable nostalgic blast from the past  without having to “sinker” too much time into a game will have a legendary time.

 

PLAY OR PASS??

PLAY

 

Get Dragon Sinker: Descendants of Legend on the Nintendo eShop HERE

Review by: Tony Baker

***Disclaimer: Dragon Sinker: Descendants of Legend was provided to us from KEMCO for review purposes.

 

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