Tag Archives: Opinion

Do You Really Want To Do That?


Do you really want to do that

After this past week of all the Nintendo direct rumors, and hearing that maybe Fortnite will
come and maybe Diablo 3 is in production, and if they can get PUBG to run on mobile why
can’t they do this on the Switch? Just because you can get a game to run on a console does
not mean it should come to console


I have to make that fit in what?

One of my issues with Fortnite and PUBG is playing these games on a controller. Those
games are meant to be played on PC. I have played both of these games on the XboxOne
and I had a great time with them. I never experienced and games were they crashed or any
other issues. Where I felt a discount from the games were the inventory system and in
fortnight also the building mechanics. They really felt like they slowed the game down a lot
using my controller. The problem I see is that with the keyboard and mouse you have so
many button inputs. That everything then becomes easier to navigate, also looking around
with the mouse makes things a lot faster than using the joystick. This makes aiming easier and
also picking up times and sifting through your inventory.

How can this work

How can this work? My suggestion is simple. Let’s use mouse and keyboard on our switch.
You might say no way, but it could happen. Look at the PS gold headphones as long as you’re
in dock mode you can use the Bluetooth dongle and use your PS golds. I’m sure it
wouldn’t be too much work to have the same with wireless mouse and keyboard. You might
say that mouse and keyboard could never happen on a Nintendo system. I assure you it

Nothing new

If you have been a lifelong Nintendo fan like myself, you will already know that it would be
nothing new for a Nintendo console to have a mouse and keyboard. On July 14, 1992
Nintendo put a game out by the name of Mario Paint. If you have never heard of this, it was
basically a paint program on your Nintendo that also has a music creator on it and you
controlled everything with a mouse. Fast forward some years to September 12, 2002
phantasy star online, this game was a multiplayer online role-playing game. The neat thing
about this is, Nintendo put out a full keyboard, just for this game. They split a GameCube
controller in half and put a full keyboard in between. So as Nintendo fans it isn’t out of the
realm of possibility to see this again.

Where do we go from here

At the end of the day, if any of these games come to the switch I will be more than happy to
play them. I just hope that they do not have cross play with PC players because it will be a
slaughter. Not that console gamers are worse the PC players. It’s that console players are
playing with a handicap, in the form of a controller.

By Joel Brooks, Q4P Editor

Nintendo Family Gaming

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Super Smash Bros. Switch – One Soda’s Opinion

Smash On Switch

super smash bros for nintendo switch

As we all know, Nintendo dropped a collective bomb on all of us with their direct yesterday, and the biggest of those, for many, was Super Smash Bros., and that it was coming this year!

We didn’t get much other than an indication that the inklings would be joining the fray, and BotW style Link. There was also a silhouette at the end that the internet is trying to decipher which indicates the roster…but that’s only part of what I want to discuss.

A Quick History

A quick history of me and the Super Smash Bros. franchise. I remember seeing the commercial for the original release on television when I was a kid, but since I was a PlayStation owner at that point, I quickly forgot about it and moved on. Fast forward a few years, and a great friend of mine bought a Gamecube, and presumably, Super Smash Bros Melee. This would encompass about 90% of my Gamecube experience at the time it was still on the shelves, and I had a ton of fun battling against my friends and playing through the adventure mode. While couch co-op is definitely at the core of the Smash series, I am a single player experience gamer at heart. As such, I enjoyed this part of the game far more than battling against computer opponents in the absence of my friends, and always considered it essential to the Smash Bros experience. Fast forward a couple of years, and I finally bought a used Wii with Smash Bros Brawl. Now, at the time I didn’t have anyone to play with, and I only owned a few Wiimotes and a nunchuck. So, I always viewed Brawl as sub-par because controlling Smash with a Wiimote and nunchuck leaves a lot to be desired. I didn’t even pay attention to the existence of Spacestation Emissary, and Brawl quickly became a shelf piece until I sold my Wii a few months later, being disappointed with basically every game that I played on the system (including Super Mario Galaxy).

Travel Forward

Jump forward another couple of years, and Smash for Wii U/3ds released, and I was super excited about playing Smash Bros again. I picked it up at Best Buy during a sale for $20 and immediately dove into it. I had a lot of fun for my first week, and was super excited about all of the third party classic characters, meanwhile enjoying my time with my longtime main, Mr. Game & Watch. However, that novelty quickly wore off, and I was heavily disappointed with the single-player mode. Playing against online opponents just wasn’t the same, and I again put Smash Bros on the shelf. A few months later, a buddy lets me borrow his Wii U, along with Smash and Mario Kart. I had a blast fighting against my kids, and them with each other. Then it came time to return the Wii U, and I wasn’t convinced to buy the system based on those two games alone. I kept telling myself that I would buy a Wii U and give it a proper chance, but eventually, that time dragged on long enough that NX rumors started flying, and I knew that it would be worth holding out for Nintendo’s next console.

So, I bought a Wii U at launch, and everyone was clamoring for Smash from the jump. Not me, though, because I just didn’t care that much. I knew that if it came early on, it would just be a port, and unless the deluxe edition came with a new single-player campaign, I just wasn’t that interested. I’d probably still buy it to play with my girls, but I would not have to get it immediately.

Das Hype

Now, I knew that a lot of people were anticipating Smash for Switch, but I’ve never been one to get too caught up in the hype over a game that I just wasn’t all that excited about, to begin with. So, while Smash was the most exciting part of the Direct for many people, it was just another “oh, cool” moment for me. Of course, this brought on the speculation that it HAD to be a port to be releasing so early. However, I don’t think that is true. This looks like a new Smash Bros game. How is it possible that it could come so soon after the last? Smash Bros games take a long time to program and balance properly. Nintendo isn’t known for rushing anything, but they’re also smart enough to know that they needed a heavy hitter to come in the second year. How could they release a new Smash Bros so soon? Well, they can use the existing engine of Smash 4, to begin with. Despite me not enjoying it as much as Melee for my own personal reasons, I did recognize that Smash 4 was incredibly well balanced. It is the best fighting experience in the series, for newcomers and seasoned veterans alike. Building on that existing framework, they could also give Sakurai a bigger team to work with, and I suspect that the game will launch with a cleaner opening roster. Instead of just including everyone from Smash 4, they could pull it back to the essentials. This would reflect where the Nintendo franchises stand now as opposed to where they have been, and most of the opening roster will be those characters that have been staples of the series, and a few new additions that have current games (even if they’re ports). More characters can be added as free DLC in the months after release, a la the Splatoon model. Other characters could be paid DLC/season pass fodder later down the road. So, instead of having to meet an insane deadline with 48+ characters by September or November of this year, we might only start with 24. Think of it as how gen 5 of Pokemon played out- start with the original roster and some new additions (Crash Bandicoot?), then add in skins and minor characters later.

Some have already argued with me that many would be disappointed in a comparatively small roster, but I feel as long as those fighters that are included have solid move sets, have the novelty of being new characters, and are well balanced against each other, the protests won’t last very long. I also think that there are a lot more fans of the single player modes out there than people would like to believe, and I am chief among them. Give us well loved characters with fun interactions, and then top them off with an engaging story mode where we can traverse the different worlds of Nintendo, and we will all be very happy.

So, which new characters would you like to see join the battle?

I’d love to see Shovel Knight, Crash Bandicoot, and Banjo/Kazooie. Shovel Knight already has an amiibo, and they could program in compatibility with Crash’s Skylanders figure. Comment below!

By Sodamancer, Q4P Editor

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